Archive for January 8th, 2008

That’s right, you can actually deep fry your cell phone at “Machine Project’s Fry-B-Que social in LA.” Though it may look tasty, we don’t recommend eating it. Video after the break.

The results are downright strange as they wrap Treos in bacon, bubble gum and cookie dough, dip the phones in batter and cook ‘em up

[via Gizmodo]

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The fine folks at Ion Audio are showing off a prototype Rock Band drum set complete with beefier drums and some cymbals out on the CES show floor. Apparently release is pending on customer interest, and there’s no word on how much Ion’s planning on charging, but we can say with much certainty that we’d jump at a chance to add this kit to the existing Engadget HQ collection of Rock Band paraphernalia. Check out Engadget Spanish for the full on gallery experience.

[Via Engadget Spanish]

 

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So you’ve seen the pictures, now check out Pioneer’s 9mm-thick “Project Kuro” plasma in the wild on the CES 2008 show floor. Video after the break. Click here for first picture in gallery.


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Sleek and stylish, the Fujitsu LifeBook U810 is perfect for mobile warriors. Featuring an Intel A110 processor, a swiveling 5.6-inch WSVGA touchscreen display, 1GB of memory, 40GB HDD, an integrated webcam, and 802.11a/b/g WLAN — all crammed into a 1.5-pound package. Video after the break. Click here for first picture in gallery.


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We checked out a working demo version of Skype on the PSP at Sony’s booth and are pleased to report that audio quality was pretty decent — certainly comparable to what we experience when using Skype either on a PC or on the receiving end of one. The only caveat is a bit of lag time in the audio transmission, less than a second but enough to be noticeable. The interface is super simple — just select the Skype icon and you can see your buddy list of who’s online; select someone to ring them up. At the demo station the headset in use was just a regular PSP headset jury-rigged up to the video out jack via the remote control cable — not something we’ll see in production. Since third-party manufacturers will be free to make their own PSP Skype headsets, there should sooner or later be some range of options available for headsets to use according to taste.

 

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We’re not saying we didn’t believe Asus when they said they’d be rolling out 8 and 8.9-inch Eee PCs in Q2 (in multiple colors no less!) but it’s always reassuring to see pictures. Spotted on a Chinese website, these side-by-sides show the two models to be nearly identical outside of the obvious bezel-reduction and plastic-lightening cosmetic work; even the resolution on both models is fixed at 800 x 480. Another pic after the break.

[Via jkkmobile]

Continue reading Pics of prototype 8-inch Asus Eee PC

 

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We’re going to stop teasing TR Games about their motto - “get pounded on your own terms” - just long enough to give you all some info on its 3rd Space G-Force/Racing Vest and HXT helmet, first announced last week. The less puerile amongst you may also not be interested in donning a fashionably dubious vest or helmet while playing your video games, but for the rest of you/us, check out these specs: 6 large force cells are placed in the vest, with 2 in the back, 2 in the chest, and 2 more along the compression straps, all engineered to deliver that totally pleasurable experience of being hurtled at high velocity; the helmet has four cells for “head shots” with air jets over each ear for “near misses.” Weird. Developers will need to build in support for the vest and helmet into their products using a freely available SDK but, something tells us, adoption will be sparse. We’ll know more when the GFR Vest is released, in red and white, in mid-2008. There’s no date for the helmet and no price for either, but you can check out a pic of the HXT after the break.

Continue reading TN Games straps on 3rd Space G-Force/Racing Vest

 

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It’s no secret that Sony was subsidizing your PlayStation 3 experience to the tune of some several hundred dollars per console and it should come as no surprise that they’re not looking to do so forever. While those numbers have undoubtedly come down since the console’s late ‘06 launch, PlayStation head honcho Kaz Hirai told a CES audience that they’re looking “to get to the positive side of the equation as quickly as possible” (read: make money). While we let out a collective “Duh,” Kaz clarifies that they’re hoping fiscal ‘08 will be the year of profitability. The biggest cost offenders they’ll need to address: those pricey Cell and RSX chips. And to think, one day, they’ll crunch the whole beast down into a tiny, affordable, and profitable package.

 

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By tipster popular demand, we present the Razer Destructor gaming-grade surface (named after the Gigantiops Destructor genus of ants, for the myrmecologists among you). Granted that we can’t conscionably recommend shelling out $39.99 for a mousepad unless it actually performs headshots for you, but if you’ve got a showdown with Fatal1ty in your future it could be up your alley. Optical gaming mice reportedly track 25% better on this thing, with gaming-grade laser mice getting a 37% tracking improvement through proximity to this surface. Co-developed with pro-gaming teams, the Destructor will be available for mission-critical fragging sometime this month.

 

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The tech Emmys were announced this morning, and among the long list of takers is Nintendo’s seemingly unstoppable, often unfindable Wii, and the humble DS. The Game Controller Innovation award was given to both consoles, while the Handheld Game Device Display Screen Innovation was shared between the DS and… the Atari Lynx?! Ok, sure, the Lynx is almost twenty years old, but that shouldn’t take away from Nintendo’s moment of glory (again — last year Nintendo won for the D-pad). Not heard from this year: Sony. Guess they learned their lesson about the tech Emmys back in 2007.

 

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